Junior/Intermediate Math Lessons

21

Image
A ten of spades and ace of diamonds that equal 21. A title reads, "21".
Students aim to beat the dealer by getting as close to 21 as possible without going over.

Alphabetical Statistics: Part 1

Image
Letters linked to numbers and a title that reads, "Alphabetical Statistics".
Using excerpts from books, students predict, collect samples, and compare their findings to make statistical inferences about larger sets of data.

Alphabetical Statistics: Part 2

Image
Letters linked to numbers and a title that reads, "Alphabetical Statistics".
Using excerpts from books, students predict, collect samples, and compare their findings to make statistical inferences about larger sets of data.

Beat The Odds

Image
A blue and red block line with a title that reads, "Beat the Odds".
Get students thinking about experimental versus theoretical probability as they try to beat the odds in this board game!

Card Collectors

Image
Four playing cards stacked with a title that reads, "Card Collectors".
Students work in teams to determine the maximum, minimum, mean, median, mode and range of a group of playing cards.

Chain Game

Image
A person making a chain using blue, green, and yellow paper, with a title that reads, "Chain Game".
Students create a product that can be sold/traded on the “world market.” Soon enough, the market changes!!

Mahjong

Image
Two people playing Mahjong.
Using Mahjong tiles, students practice their combinational thinking by creating various sets to win the game.

Odds

Image
A number line with various dominoes. A title reads, "Odds".
Using a probability line, students will make predictions informed by the likelihood of selecting a domino that is greater, equal, or lesser to the one in their hand.

Probability PIG

Image
Students playing basketball with a title that reads, "Probability PIG".
In this game, students take shots while incrementally increasing their distance from the net.

Skunk

Image
The word skunk split into five columns with different numbers. A title reads, "Skunk".
Using probability, students must choose between locking in their points or gambling for a higher score.